Business Flow & Track Record

Business Flow

TRACK RECORD

Strategy planning and consulting

March 2020-May 2020

Compilation of Technology Report for Smart World 2020 for a major telecommunications holding company.

This major telecommunications holding company needs to shift from R&D which supports research and development in Japan toward R&D which would better support growth as a leading global corporation. Investigated global social and technology trends and aimed to enhance the presence of the R&D of the company by publicly reporting on technology trends selected as topics for the company’s R&D. Based on changes in eight industries, information on 11 technology trends was provided and released to the public by creating a report on the technology trends (in Japanese and English).

January 2020-March 2020

Researched and investigated MaaS, data distribution, and the effects of ICT development on next-generation office services for a major comprehensive real estate company.

Created a booklet on future urban platforms titled “The Course of People, Things, and Data” (provided ideas on recalling lifestyles and activities in the future for buildings and whole area blocks around them; created materials for workshops; provided facilitation support; and created a summary of the functions and value of realizing MaaS and data distribution).

January 2020-March 2020

Researched and analyzed the current state of next-generation office services and created a forecast regarding their future for a major comprehensive real estate corporation.

1) Basic research. 2) Research into current conditions. 3) Analysis of current conditions, impact analysis, update analysis. 4) Evaluation and investigation of relevant workflow.

December 2019-January 2020

Conducted research and workshops concerning urban development for the future realization of ICT for a major urban development corporation.

Created a future urban forecast report (1. Created workshop materials and provided facilitation support, 2. Presented the value and function of realizing smart cities and ICT, 3. Created a forecast of the future of urban development based on research including research on various other countries).

November 2019-March 2020

Research and investigation, study groups, and pamphlets concerning the development of e-sports policies for Research Lab F belonging to a major telecommunications corporation.

For the promotion of R&D in IOWN planning, gathered information on trends concerning e-sports – which is gaining awareness as a continuous growth domain in global markets – and researched and investigated benchmarks such as precedents while gathering information on market and other trends.

November 2019

Constructed an exhibition set for self-changing interactive technologies for Research Lab F belonging to a major telecommunications corporation.

Created an exhibition set for self-changing interactive technologies for a 2019 R&D forum for a major telecommunications holding company, operated the set for the duration of the exhibition, and took it down after the exhibition ended. Exhibition set planning and creation; basic investigation and various preparations and adjustments (overall implementation and direction, etc.), exhibition creation (planning, design, creation, implementation, and verification); delivery, installation, and take down as well as all adjustments; material procurement and creation; exhibition equipment (smart mirrors [signage], workstations, sensors, etc.).

November 2019

Created an exhibition set for ambient assistive technologies for Research Lab F belonging to a major telecommunications corporation.

Created an exhibition set for ambient assistive technologies needed to confirm user acceptability in application images using ambient assistive technologies for a 2019 R&D forum for a major telecommunications holding company, in addition to operating the set for the duration of the exhibition. 1) Created and operated an exhibition set for ambient assistive technologies (created an exhibition set for the concept-side of ambient assistive technologies for a 2019 R&D forum for a major telecommunications holding company, operated the set for the duration of the exhibition, and took down the set after the exhibition ended).

April 2019-September 2019

Researched and investigated smart city policy development for Research Lab F belonging to a major telecommunications corporation.

Gathered information on trends concerning R&D in the age of the patient experience such as the policies for the encompassing MaaS concept of smart cities; and researched and investigated precedent benchmarks while also gathering information on market and other trends.

December 2018-May 2019

Compilation of Technology Report for Smart World for a major telecommunications holding company.

This major telecommunications holding company needs to shift from R&D which supports research and development in Japan toward R&D which would better support growth as a leading global corporation. Investigated global social and technology trends and aimed to enhance the presence of the R&D of the company by publicly reporting on technology trends selected as topics for the company’s R&D. Based on changes in eight industries, information on 11 technology trends was provided and released to the public by creating a report on the technology trends (in Japanese and English).

November 2018-March 2019

Researched and investigated MaaS and posthuman policy development for Research Lab F belonging to a major telecommunications corporation.

Gathered information on trends relating to the promotion of R&D in a post-human age, and researched and investigated benchmarks for precedents while gathering information on market and other trends.

October 2018-March 2019

Established business rapport concerning the promotion of DOOH with TEPCO for a major mobile network operator.

anaged business implementation and negotiated with relevant players in the planning and promotion of DOOH services in the field of advertising. 1) Supported the implementation of DOOH testing: Testing and commercialization of pad-mounted DOOH for Halex Corporation in the second quarter of 2019. Engaged in project management and supported administration and negotiation, testing planning, and commercialization feasibility investigation. 2) Supported the establishment of a DOOH-ADNW business, participated as a media owner in said business until 2020, and also focused on business firm creation. Supported media negotiations (replacement of existing OOH with DOOH, integration of ADNW in existing DOOH, collaboration with and M&A of DOOH businesses), gathered information on ad tech for DOOH, supported introduction (information gathering on information delivery systems and measurement systems [particularly the application of location information held by major mobile network operators]), and supported feasibility studies.

February 2018-March 2018

Investigated the implementation of a DOOH business for a major mobile network operator.

With an eye on 2020, investigated the feasibility of a DOOH service using 5G-powered outdoor digital advertising while also exploring target business domains (example target domains: outdoor advertising, sales promotion, navigation and guidance). Investigated outdoor customer-attracting content (investigated the development of immersive content experiences using spatial AR, VR, and 3DCG [ex.: interlinking with Tokyo Olympic measures]).

March 2017-May 2017

Researched and investigated the implementation of collaborative business with face-to-face online payments for a major mobile network operator.

Investigated measures for increasing the feasibility of face-to-face online payments using smartphone apps in real-world establishments while also aiming to form and maintain relationships with candidate partner businesses. Investigated the possibility of creating a business for face-to-face online payments using carrier billing (building and maintaining rapport with candidate partner businesses, investigating policies for alliances and various actions for their realization, precedent and reference example benchmarking [understanding essential matters]).

June 2017-September 2017

Researched and investigated the implementation of collaborative businesses to develop the field of face-to-face mobile payments for a major mobile network operator

Investigated policies for promoting face-to-face payments using smartphone apps while also aiming to cultivate contact points and build relationships with collaborative business candidates in the field of acquiring. Investigated policies for promoting face-to-face payments using smartphone apps through means such as QR codes, and the feasibility of measures for engaging in collaborative business with acquiring businesses (building and maintaining rapport with candidate partner businesses, investigating policies for alliances and various actions for their realization, and precedent and reference example benchmarking [understanding essential matters]).

January 2017-February 2017

Researched and investigated the expansion of business opportunities for carrier payments in real-world domains for a major mobile network operator.

Investigated the possibility of cultivating new usage scenarios for carrier payments using smartphone apps in the food service industry and other real-world establishments, and policies for increasing the possibility of commercialization. Investigated the possibility of creating a business using smartphone app QR codes and other scan-based payment infrastructure (understanding the expectations of players anticipating popularization and expansion, and anticipated progress; creating a list of potential partner businesses and investigating the possibility of collaborative business with the same; benchmarking precedent services and reference examples [understanding essential matters]).

July 2016-September 2016

Researched and investigated real-world linked mobile payments for a major mobile network operator.

Researched the cultivation of new payment usage scenarios for mobile payments using smartphones at retail stores and other real-world establishments, as well as the possibilities of creating platform businesses in related domains, and precedents which had contributed to the possibility of commercialization. Also researched the possibility of creating a business using payment infrastructure anticipating and aimed at the popularization of payment practices used by international travelers visiting Japan (information gathering concerning the state of infrastructure for scan-based payments such as QR codes in smartphone apps, and the anticipated progress and the expectations of players forecasting the expansion and the popularization thereof).

April 2016-June 2016

Investigated and researched maintaining an awareness of potential in new payment usage domains for a major mobile network operator

Conducted investigations and explored business targets concerning the possibility of cultivating business platforms for new payment usage scenarios and related domains. Investigated the possibility of real-world interlinking via Internet-based pre-selection and payment (information gathering and summarizing concerning examples of real-world linked precursor models, and examples of pre-selection motivation models using coupons), and the possibility of developing new remittance service-related domains (possibility of PF business concerning C2C and sharing services).

February 2016-March 2016

Investigated the cultivation of a cooperative reservation book non-face-to-face payment business market for a major mobile network operator.

Engaged in research while exploring business target domains regarding the possibility of developing a payment platform business conducted through cooperation and coordination with businesses engaged in reservation book services. Deepened relationships with businesses with which contact had already been cultivated (exploration of win-win models together with reservation book service businesses), and cultivated contacts with businesses with which relationships had not yet been built (made contact with key businesses comprising various service value chains and investigated matters such as general tactics in advance of contact).

December 2015-February 2016

Planning for winning at Cannes Lions and research and investigation concerning the cultivation of partners for immersive experience technologies for Research Lab F belonging to a major telecommunications corporation.

In order to extensively spread awareness of the basic concept of Kirari!, an immersive telepresence technology, and contribute to turning research results in a service, researched and investigated trends around those taking charge of creative activities in the fields of this technology. 1) Researched value chains and their constituent elements in the domain of creative activities (researched the constituent elements of value chains in the domain of creative activities in the fields of the relevant technology and its applications, and summarized and organized this information). 2) Researched those taking charge of creative activities in the fields of the relevant technology and its application (researched and learned about trends, etc. concerning the creators, artists, and technologists who are the primary bearers of creative activities in the fields of the relevant technology and its application). 3) Monitored value creation through cooperation between those taking charge of creative activities (monitored challenges in realizing innovative businesses through co-innovation).

October 2015-January 2016

Investigated a business for online payments in real-world economic activities for a major mobile network operator.

As mobile online payments (mobile payments) in real-world economic circles are coming of age, particularly overseas, restaurant reservation service businesses are enhancing user personal data collection and CRM functions using that information by beginning to offer payment services (“pay at the table”) in addition to being able to make reservations via an online mobile app, strengthening their influence in real-world economic circles. Anticipating the possibility of this trend crossing borders and taking root in Japan, engaged in research with an eye toward the future.

July 2015-October 2015

IBC monitoring and research and investigation concerning the boosting of demand for immersive experience technologies for Research Lab F belonging to a major telecommunications corporation.

Clarified current trends and technological issues concerning projection mapping harnessing immersive experience technologies with the aim of supporting the investigation of technologies for the consideration of specifications for the development of increasingly sophisticated technologies in order to resolve challenges. 1) Sensitive to trends in the relevant technological fields and fields of application; directly gathered information and engaged in value judgement; gaining an awareness of opinion leaders such as other players and consumers with major influence on beneficiaries, as well as events where opinion leaders gather. 2) Engaged in advanced investigation of current affairs and approaches to co-innovation based on cooperation with opinion leaders, making contact and negotiating with potential collaborative partners, and participating in and monitoring events. 3) Investigated challenges to co-innovation through collaboration with opinion leaders.

July 2015-September 2015

Investigated matters such as fintech-oriented platform business market cultivation for a major mobile network operator.

Investigated the potential development of a platform business utilizing fintech while searching for and exploring target business domains. Taking hints from the work described in the following, narrowed down the list of topics for investigation and engaged in deep research. Investigated new financial services in the Internet age (financing support, etc. for small to medium businesses using data credits; investigation, etc. of investment trusts using deposits and points as capital), investigated payment for new experiences (investigation, etc. of checkout-style online payment services; investigation, etc. of C2C remittance services). investigated the expansion of the carrier payment utilization scenarios (investigation, etc. of carrier payment user awareness and strengthening points of contact).

April 2015-June 2015

Investigated matters such as cultivating the second screen market in partnership with television media (fintech trends) for a major mobile network operator.

Investigated the feasibility of a second screen service utilizing smartphones and tablets while searching for and exploring target business domains (example target domains: advertising, sales promotion, e-commerce guidance). Planned and developed content for new domains (investigated the development of interactive content and emergent content outside of existing frameworks), and developed immersive content (investigated the development of immersive content experiences utilizing technologies such as spatial AR, VR, and 3DCG).

January 2015-March 2015

Technology investigation support regarding immersive telepresence for a major ICT design and development corporation.

Researched the immersive telepresence market and relevant player trends from the perspective of incorporating market needs with the aim of providing support for the creation of an action plan for initial entry into service fields with good prospects. Specifically, after acquiring information on market trends through industry interviews, gained an understanding of the business strategies and technological capabilities of prominent corporations, then based on the knowledge gained, provided support for drafting and proposing commercialization strategies, including possibilities for collaboration.

January 2015-March 2015

Researched the maker movement and open innovation for Research Lab F belonging to a major telecommunications corporation.

Aimed to contribute to strengthening research and development capabilities and capability to turn research results into services, things which make it possible to be competitive and to grow in global markets under an environment in which even for lone individuals are able to get involved in product and service creation due to the advancement and popularization of digital fabrication. Focusing on relevant research and development, investigated the maker movement, its state of popularization, and trailblazing players and examples in various domains in order to clarify frameworks for open innovation with so-called “makers” – individuals who realize and create things that they want and their own ideas.

March 2015

Investigation concerning content business in the age of Internet integration for a major mobile network operator.

Evaluated market condition precedents and trends relating to the age of Internet integration (in the domains of so-called multiscreen services, social viewing, and smart TVs). Gathered information on and identified keywords to bear in mind and matters likely to be key issues, and also investigated policies to take going forward. Researched case studies focusing on trailblazing players in the U.S., a country at the forefront of cutting-edge initiatives in the relevant domains. Based on this research, gained an overview of market conditions and trends and investigated policies which could serve as starting points for future initiatives.

November 2013-March 2014

Research and consulting maker culture trends for a major telecommunications holding company.

Provided consulting and implementation support concerning the maker movement and industrial structure conversion, including surveying, fieldwork, proposals for policy creation, and negotiating with business alliance candidates. Selected a minimum of five of trailblazing players involved in the prototyping and design thinking which are the foundations of open innovation, conducting surveys and interviews. Selected key issues based on the degree to which research establishments are involved in the themes under investigation. Considered key issues and formulated a course for the future.

September 2013-March 2014

Consulting and producing the development of a teen-oriented project for a major mobile network operator.

Provided consulting and implementation support for a major mobile network operator’s targeted business, including suggesting investigation frameworks, fieldwork precedents, finding and negotiating with experts and prominent alliance candidate corporations, introductions and mediation, policy planning, and business plan formulation.

December 2012-August 2013

TV app surveying and consulting for a major satellite communications business.

Provided consulting and implementation support, including establishing a temporary lab in Washington DC in order to benchmark from the perspective of customers leading multiscreen services such as U.S. multi-channel and linked app services as a means of conducting basic research on multiscreen services, social viewing, and other new smart TV-related businesses. Additionally designed policies, found overseas partner businesses, liaised, and conducted other research.

October 2012-March 2013

Business design platform consulting for a major Osaka-based telecommunications corporation.

Provided consulting on theoretical and practical methods for acquiring the latest new business creation techniques such as venture accelerators, rapid prototyping, lean startups, and customer development models.

January 2012-March 2013

Marketing, PR consulting, and implementation support for a major solar power management and operation corporation.

Produced matters such as planning and launching in-house forums for enhancing marketing and PR expertise among the management and PR staff of a green venture company. Also found and invited professionals versed in practical execution, prepared curriculums, and established a forum implementation secretariat.

July 2010-March 2011

New business consulting and producing for a major e-comic delivery corporation.

Produced matters such as e-comic content and creator discovery, cultivation, new business planning concerning the creation of commercial works, business plan formulation, and potential business alliance negotiations.

October 2008-March 2009

Implementation support for technology field testing for Research Lab D and E belonging to a major telecommunications corporation.

Provided comprehensive project management. This included planning testing schemes utilizing actual business environments to verify and discover issues with technologies developed and possessed by Research Labs D and E, as well as establishing specifications for personnel and resources needed for experiment implementation, and handling practical matters concerning cooperation with other companies and organizations.

January 2008-June 2008

Policy implementation support for Company C, a foreign creative agency corporation.

Comprehensive planning and proposals concerning annual policy utilizing Internet media and user-generated content for Company C’s clients, including the proposal of plans for tie-ups with other companies and concepts for policy development as well as basic marketing strategy. Post-adoption, took charge of execution support concerning actual implementation and policy realization.

January 2007-Present

New business strategy creation and business development support (execution support and producing) for Company A, a major telecommunications corporation.

As Company A’s advisor, proposed frameworks for considering the provision of advice in investing in digital signage markets, cultural content businesses, and content businesses; and also formulated strategy for identifying fields to enter. In addition, supported business development (execution support and producing).

January 2007-August 2008

New business strategy creation for Company B, a major mobile community site corporation.

Provided comprehensive planning and recommendations concerning entry into the relevant segment and development strategies, including proposals for tie-ups with other companies, for Company B’s newly established video business department.

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Producing (content)

March 2020-May 2020

Compilation of Technology Report for Smart World 2020 for a major telecommunications holding company.

This major telecommunications holding company needs to shift from R&D which supports research and development in Japan toward R&D which would better support growth as a leading global corporation. Investigated global social and technology trends and aimed to enhance the presence of the R&D of the company by publicly reporting on technology trends selected as topics for the company’s R&D. Based on changes in eight industries, information on 11 technology trends was provided and released to the public by creating a report on the technology trends (in Japanese and English).

January 2020-March 2020

Investigated videos and created a structural plan draft for the creation of videos depicting next-generation offices and other aspects of society in the future for a major real estate company.

Investigated composition patterns for a video series depicting the interiors of buildings in the future and urban life around such buildings, created scenarios for a pilot as well as video content, and created image ideas for said pilot.

November 2019

Constructed an exhibition set for self-changing interactive technologies for Research Lab F belonging to a major telecommunications corporation.

Created an exhibition set for self-changing interactive technologies for a 2019 R&D forum for a major telecommunications holding company, operated the set for the duration of the exhibition, and took it down after the exhibition ended. Exhibition set planning and creation; basic investigation and various preparations and adjustments (overall implementation and direction, etc.), exhibition creation (planning, design, creation, implementation, and verification); delivery, installation, and take down as well as all adjustments; material procurement and creation; exhibition equipment (smart mirrors [signage], workstations, sensors, etc.).

January 2018-March 2018

Engaged in visualization work concerning the value provided by people flow technologies for Research Lab F belonging to a major telecommunications corporation.

In order to visualize the value provided by TT people flow prediction and guidance technologies and effectively rouse customer interest, 1) held discussions on scenarios for visualizing the new value able to be provided by the people flow prediction and guidance technologies of a major telecommunications holding company, then created scenarios; and 2) created content for visualization based on these scenarios.

Apr, 2009~Oct, 2009

Established the production committee for a cross media and community mobilizing serial drama (Tokyo Prom Queen).

Organized the production committee and provided financing for several works, including the remaking of an Internet media-oriented serial drama which was a major hit in the United States (80 90-second episodes).

October 2008-March 2009

Producing of multiuse content (“Kosetsu Minami and Summer Picnics” music documentary).

Produced a documentary exploring the past, present, and future of a musical artist. Took on the challenge of entering a new domain in terms of multiuse content, with the documentary being shown on three screens including IPTV (IPTV, PC, and mobile). Documentary won the Innovative Project Award in the Multiuse Project Division at AMD Award Digital Contents of the Year ’07.

April 2008-December 2008

Produced “Teddy Bear,” a cellphone drama consisting of 30 three-minute episodes.

Produced a serial drama for cellphones consisting of 30 three-minute episodes. In order to develop a cellphone novel in the new entertainment format domain of 30 three-minute episodes, provided comprehensive producing, including retreatment of the original work, theme song and background music creation, and production press conferences. After achieving hit status as a cellphone drama, re-edited for viewing as a movie for theaters and played said movie in theaters in Tokyo and Osaka.

May 2006-December 2006

Planning and producing of tan-pen.jp.

Set up tan-pen.jp with the aim of harmoniously joining creative activities and business together in a cross media environment, and supervised and produced content. Within two months of being established, the site secured top ranking in searches for the keyword “short story” in Japanese on Google. Held a special showing at the Apple Ginza store in May 2006 which was favorably received. Held video showings at Euro Space in Shibuya in December 2006, also to popular acclaim.  In addition, as a partner in Cliplife, an experimental video sharing site started by a major telecommunications holding company, provided CGM (consumer generated media) support and consulting in August 2006.

November 2019

Created an exhibition set for ambient assistive technologies for Research Lab F belonging to a major telecommunications corporation.

Created an exhibition set for ambient assistive technologies needed to confirm user acceptability in application images using ambient assistive technologies for a 2019 R&D forum for a major telecommunications holding company, in addition to operating the set for the duration of the exhibition. 1) Created and operated an exhibition set for ambient assistive technologies (created an exhibition set for the concept-side of ambient assistive technologies for a 2019 R&D forum for a major telecommunications holding company, operated the set for the duration of the exhibition, and took down the set after the exhibition ended).

December 2018-May 2019

Compilation of Technology Report for Smart World for a major telecommunications holding company.

This major telecommunications holding company needs to shift from R&D which supports research and development in Japan toward R&D which would better support growth as a leading global corporation. Investigated global social and technology trends and aimed to enhance the presence of the R&D of the company by publicly reporting on technology trends selected as topics for the company’s R&D. Based on changes in eight industries, information on 11 technology trends was provided and released to the public by creating a report on the technology trends (in Japanese and English).

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Producing (business)

November 2018-March 2019

Provided investigation and catapulting concerning the promotion of a collaborative program implemented with co-innovation measures for a major Osaka-based telecommunications corporation.

In order to accelerate the realization of growth businesses for a comprehensive local infrastructure project, created and evaluated smart item prototypes and investigated measures for their future commercialization. Through meetings with experts, visualized smart item functions and ideas and engaged in design thinking to create simple prototypes.

October 2018-March 2019

Established business rapport concerning the promotion of DOOH with TEPCO for a major mobile network operator.

anaged business implementation and negotiated with relevant players in the planning and promotion of DOOH services in the field of advertising. 1) Supported the implementation of DOOH testing: Testing and commercialization of pad-mounted DOOH for Halex Corporation in the second quarter of 2019. Engaged in project management and supported administration and negotiation, testing planning, and commercialization feasibility investigation. 2) Supported the establishment of a DOOH-ADNW business, participated as a media owner in said business until 2020, and also focused on business firm creation. Supported media negotiations (replacement of existing OOH with DOOH, integration of ADNW in existing DOOH, collaboration with and M&A of DOOH businesses), gathered information on ad tech for DOOH, supported introduction (information gathering on information delivery systems and measurement systems [particularly the application of location information held by major mobile network operators]), and supported feasibility studies.

June 2017-September 2017

Researched and investigated the implementation of collaborative businesses to develop the field of face-to-face mobile payments for a major mobile network operator.

Investigated policies for promoting face-to-face payments using smartphone apps while also aiming to cultivate contact points and build relationships with collaborative business candidates in the field of acquiring. Investigated policies for promoting face-to-face payments using smartphone apps through means such as QR codes, and the feasibility of measures for engaging in collaborative business with acquiring businesses (building and maintaining rapport with candidate partner businesses, investigating policies for alliances and various actions for their realization, and precedent and reference example benchmarking [understanding essential matters]).

March 2017-May 2017

Researched and investigated the implementation of collaborative business with face-to-face online payments for a major mobile network operator.

Investigated measures for increasing the feasibility of face-to-face online payments using smartphone apps in real-world establishments while also aiming to form and maintain relationships with candidate partner businesses. Investigated the possibility of creating a business for face-to-face online payments using carrier billing (building and maintaining rapport with candidate partner businesses, investigating policies for alliances and various actions for their realization, precedent and reference example benchmarking [understanding essential matters]).

July 2015-October 2015

IBC monitoring and research and investigation concerning the boosting of demand for immersive experience technologies for Research Lab F belonging to a major telecommunications corporation.

Clarified current trends and technological issues concerning projection mapping harnessing immersive experience technologies with the aim of supporting the investigation of technologies for the consideration of specifications for the development of increasingly sophisticated technologies in order to resolve challenges. 1) Sensitive to trends in the relevant technological fields and fields of application; directly gathered information and engaged in value judgement; gaining an awareness of opinion leaders such as other players and consumers with major influence on beneficiaries, as well as events where opinion leaders gather. 2) Engaged in advanced investigation of current affairs and approaches to co-innovation based on cooperation with opinion leaders, making contact and negotiating with potential collaborative partners, and participating in and monitoring events. 3) Investigated challenges to co-innovation through collaboration with opinion leaders.

January 2015-March 2015

Researched the maker movement and open innovation for Research Lab F belonging to a major telecommunications corporation.

Aimed to contribute to strengthening research and development capabilities and capability to turn research results into services, things which make it possible to be competitive and to grow in global markets under an environment in which even for lone individuals are able to get involved in product and service creation due to the advancement and popularization of digital fabrication. Focusing on relevant research and development, investigated the maker movement, its state of popularization, and trailblazing players and examples in various domains in order to clarify frameworks for open innovation with so-called “makers” – individuals who realize and create things that they want and their own ideas.

May 2011-Present

Launched an energy conservation technology venture business.

Planned SLC (smart lighting controller) products for controlling multiple lights in an office via a smartphone, created a business plan, and negotiated with business alliance candidates.

September 2010-March 2011

Provided management for projects supporting entertainment creation and tourism destination development for the Japan Tourism Agency.

Provided producing which included planning projects for the development and cultivation of new tourism products in Okinawa via the handcrafts of Okinawa as well as its island culture and lifestyle (the Discover Okinawa and Heartful Okinawa tourism projects.). Additionally created business plans; engaged in PR with the Japan Tourism Agency, Okinawa Prefecture, and a university in the Tokyo area; raised funds; and negotiated with business alliance candidates.

October 2009-March 2011

Managed a project for promoting the concept of the ubiquitous town for the Ministry of Internal Affairs and Communications (the Flagship Okinawa project).

Organized a joint project entity with a local broadcasting station, graduate school in the Tokyo area, and an advertising company, and provided planning, organizer work support, and management for a project to build a new brand for Okinawan products.

December 2008-October 2009

Managed a project utilizing regional ICT for the Ministry of Internal Affairs and Communications.

Organized a joint project entity with a local broadcasting station, graduate school in the Tokyo area, and an advertising company, developing a cross media-based regional SNS project together with providing planning, organizer work support, and management for a regional community building project utilizing area-exclusive 1 SEG broadcasts, electronic signage, and SNS.

April 2008-December 2008

Produced “Teddy Bear,” a cellphone drama consisting of 30 three-minute episodes.

Produced a serial drama for cellphones consisting of 30 three-minute episodes. In order to develop a cellphone novel in the new entertainment format domain of 30 three-minute episodes, provided comprehensive producing, including retreatment of the original work, theme song and background music creation, and production press conferences. After achieving hit status as a cellphone drama, re-edited for viewing as a movie for theaters and played said movie in theaters in Tokyo and Osaka.

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Execution support and policy implementation, innovation acceleration, and workshop policy facilitation

January 2020-March 2020

Investigated videos and created a structural plan draft for the creation of videos depicting next-generation offices and other aspects of society in the future for a major real estate company.

Investigated composition patterns for a video series depicting the interiors of buildings in the future and urban life around such buildings, created scenarios for a pilot as well as video content, and created image ideas for said pilot.

January 2020-March 2020

Researched and investigated MaaS, data distribution, and the effects of ICT development on next-generation office services for a major comprehensive real estate company.

Created a booklet on future urban platforms titled “The Course of People, Things, and Data” (provided ideas on recalling lifestyles and activities in the future for buildings and whole area blocks around them; created materials for workshops; provided facilitation support; and created a summary of the functions and value of realizing MaaS and data distribution).

December 2019-January 2020

Conducted research and workshops concerning urban development for the future realization of ICT for a major urban development corporation.

Created a future urban forecast report (1. Created workshop materials and provided facilitation support, 2. Presented the value and function of realizing smart cities and ICT, 3. Created a forecast of the future of urban development based on research including research on various other countries).

November 2019-March 2020

Research and investigation, study groups, and pamphlets concerning the development of e-sports policies for Research Lab F belonging to a major telecommunications corporation.

For the promotion of R&D in IOWN planning, gathered information on trends concerning e-sports – which is gaining awareness as a continuous growth domain in global markets – and researched and investigated benchmarks such as precedents while gathering information on market and other trends.

August 2019

Held study groups in Kyoto and engaged in technical investigation concerning the creation of R&D strategy for Research Lab F belonging to a major telecommunications corporation.

Through interviews with experts and other means, investigated information needed for R&D policy. 1) Selected experts and coordinated schedules. 2) Planned and implemented interviews and created logs. 3) Arranged venues necessary for interviews.

June 2019-March 2020

Provided assistance with OSS innovation awards for a major electronics manufacturer.

Provide advice and other assistance concerning OSS innovation awards (advice on candidate screening, judging and advice on final selections, etc.).

November 2018-March 2019

Provided investigation and catapulting concerning the promotion of a collaborative program implemented with co-innovation measures for a major Osaka-based telecommunications corporation.

In order to accelerate the realization of growth businesses for a comprehensive local infrastructure project, created and evaluated smart item prototypes and investigated measures for their future commercialization. Through meetings with experts, visualized smart item functions and ideas and engaged in design thinking to create simple prototypes.

June 2018-March 2019

Provided assistance with OSS innovation awards for a major electronics manufacturer.

Provide advice and other assistance concerning OSS innovation awards (advice on candidate screening, judging and advice on final selections, etc.).

January 2012-March 2013

Marketing, PR consulting, and implementation support for a major solar power management and operation corporation.

Produced matters such as planning and launching in-house forums for enhancing marketing and PR expertise among the management and PR staff of a green venture company. Also found and invited professionals versed in practical execution, prepared curriculums, and established a forum implementation secretariat.

October 2011-March 2012

Served as a member in M&A forums for a major Osaka-based telecommunications corporation.

Provided advice, introductions, and mediation as an expert in in-house study groups concerning M&A execution and new business creation.

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